Steampunk Engineer
I found this awesome figure (garden gnome?) from “a loft full of lead.”
This Lead Adventures Engineer is a nice steampunk figure, armed with a massive spanner and equipped with a steam powered mechanical arm.
The boiler on his back has some detailed gauges and dials, not that he can read them very easily…
Steamboy (2004) is an Epic Steampunk Adventure out of Japan
When I first ran across a description for a manga Steampunk movie I admit that I was skeptical. But, I am so glad that I got it through Netflix and gave it a shot because it was incredible!
The director, Katsuhiro Otomo, is best known for his cyberpunk directorial debut Akira in 1988. I have a great respect for graphic artists and animators, and the creators of this film lend all of the attention to detail and breath-taking beauty to the Victorian era as you could hope for. The settings are primarily the Crystal Palace of the Great Exhibition in London and inside an enormous “steam castle” and they have been rendered with incredible detail.
Otomo takes a few liberties with those pesky historical facts, but you can’t go letting the facts get in the way of a good story 🙂 For instance, Steamboy takes place in 1866, but the Great Exhibition took place in 1851. Likewise you get to see the Tower Bridge totally destroyed, but it was not built until 1894. I recommend you just chalk it up to being an alternative Victorian era and enjoy the ride.
The story centers around a young boy named Ray Steam. He comes from family of talented inventors and has inherited their knack for tinkering. His father, Edward Steam and Grandfather, Lloyd Steam, have been gone for some time working on their inventions, but Ray’s world is turned upside down when his Grandfather sends him a mysterious package with instructions to protect the contents at all costs. Soon after it arrives, representatives of O’Hara Foundation (the wealthy and powerful company that sponsors his family’s work) appear and try to steal it from him. Grandpa Steam gets to Ray in time to tell him of his father’s death and to help him escape the clutches of the O’Hara cronies.
The letter from Grandpa Steam tells Ray to get the steam ball to another inventor, Robert Stephenson. By happy coincidence, Stephenson was on his way to see Ray’s grandfather so he was on the train Ray uses to escape the agents of the O’Hara Foundation. Or, at least that is what they think. But, as the train pulls into the station in London a zeppelin descends and the henchmen use a huge metal arm to capture Ray and take the steam ball to their headquarters at the Crystal Palace. When Ray arrives he finds out that his grandfather lied and his father is still alive and the steam ball is an integral part of a colossal steam-powered castle that is hidden within the walls of the Palace itself.
For a while, Ray works side by side with his father and meets Scarlett, the incredibly spoiled granddaughter of the O’Hara Foundation’s found. Unbeknownst to Ray, his grandfather is being held prisoner inside the steam castle, but he manages to escape. Ray finds him attempting to sabotage the steam castle because he knows its true and nefarious purpose. Ray has to decide where his loyalties lie and whether he is will to be just another cog in his father’s machine.
In case you couldn’t tell, I loved this movie. And don’t give me any of that “I don’t DO anime” or “cartoons are for kids,” because this film can totally stand up against any Hollywood blockbuster simply because it is animated. Illustrators and animators have the freedom to make anything they can imagine actually appear, and the massive scale of this movie would hardly be possible any other way. And never fear, just because it is a Japanese movie doesn’t mean you are doomed to subtitles. Just make sure to change the language setting on the DVD and you can watch the whole thing dubbed in English.
A Few Thoughts About Steampunk and War
I have read a few different articles by people who believe that Steampunk as a genre is driven by violence. For instance, Harry Markov insists in his article for the multicultural Steampunk blog Beyond Victoriana that Steampunk is completely driven by war. The American Civil War and the impending first world war are certainly used as backdrops for Steampunk literature, and there are plenty of stories about fictitious places and made up wars, but I think saying that war is at the heart of the entire genre is broad overstatement.
Perhaps people have gained this misconception because gadgets, vehicles and creative technology are definitely key to Steampunk and war offers a great opportunity for mad scientists to flex their skills. The American Civil War and the over-hanging cloud of World War I are popular backdrops for Steampunk stories, as well as other conflicts like the Second French Revolution (Dark Portals: Chronicles of Vidoqc). And it is definitely true that many of the greatest technological advances in human history have been the result of weapons research. But, our quest to travel in space also drove an era of inventions that we still use widely today (click here for some examples). War may act as a catalyst for technology, but so does curiosity, and there is no reason to think that inventors are stymied without it.
And as central as old/new-fangled technology is to Steampunk, it is not the end of the story, not by a long shot. Steampunk is a means of exploring so many other concepts than war-driven tech that it is a discredit to distill an entire genre to one thing just because it is the most obvious. I would say that challenging gender roles and Victorian society is just as central if not more so than the technological aspect. Women who transcend their corsets and the men who come to appreciate them as equals pop up all over the genre.
And of course, references to and re-imaginings of classic science fiction and 20th century historical figures is where it all began. I would argue that if you had to choose only one thing about Steampunk to highlight this is the most unique and quintessential piece to the puzzle.
What do you think? Have you found war to be more central to Steampunk than I am giving it credit for? Or do you agree that violence does not need to be the key ingredient in a Steampunk story?
League of Extraordinary Gentlemen (2003) Breaks the Mold When it Comes to Movies Based on Books…
I honestly can’t remember any other time this has happened to me, but I think the movie is actually BETTER than the books it is based on! It takes the best elements of Volume 1 a smidge from Volume 2, but the plot is totally different from either in the end.
Allan Quartermain (Sean Connery) if the first recruit after armed men attack him in Africa. Though he is on shaky ground with queen and country he answers the call and finds himself in London face-to-face with a mysterious agent for the crown known only as “M” (Richard Roxburgh). He meets the other members so far assembled like Captain Nemo (Naseeruddin Shah), Mina Harker (aka Mina Murray, played by Peta Wilson) and Rodney Skinner (Tony Curran), who is this version of the League’s Invisible Man.
They set off together to bring a reluctant Dorian Gray (Stuart Townsend) into the fold, where they are ambushed by The Phantom and his men. Luckily, Tom Sawyer (Shane West) of the CIA had infiltrated the henchmen and saves our heroes with his sharp shooting. After Quartermain and Sawyer capture Mr. Hyde/Dr. Jekyll (Jason Flemyng) in Paris the League is complete, and M sends them to Venice to save a group diplomats at a peace summit. The plot thickens when they find out there is a traitor in their midst, and the string of explosions bringing Venice down around them is only the beginning.
This movie is really fun and I love watching it. The effects are special and the action is well-paced. It doesn’t break a whole lot of new ground and besides Nemo’s car it doesn’t really have as many gadgets as one might like to see in their Steampunk, but I love seeing a world where all of these literary heroes (and anti-heroes) get to team up.
There are a few very important differences from the books to the film, some of which were brilliant and some were disappointing. First, Dr. Jekyll gets to play a much larger role in the movie than in the books, and with the addition of Gray and Sawyer the League feels bigger and more complete. Mina is given both a larger and smaller role at the same time, because in the books she is the clear leader of the League but in the movie she is not only a scientist but force to be reckoned with on the battlefield. I think she was subsumed as leader mostly because of the desire for a Sean Connery type to play the part of Quartermain. The League didn’t have quite enough “flash” to it for the big screen, so they needed a more dynamic male lead to be opposite Mina (especially if they had hopes to pursue a romantic storyline in a sequel). There aren’t that many silver fox action heroes out there, so I think they took advantage of having the right actor for that kind of part rather than keeping to the book’s portrayal of Allan as a skinny, wrinkly drug addict.
All in all, I would say the changes that they made helped the movie to feel full and rich in a short amount of time when they didn’t have two books to work with.
Music to Steampunk By: The Men That Will Not Be Blamed For Nothing
Goggles by The Men That Will Not Be Blamed For Nothing
This Clockwork Ad for OMEGA Will Take Your Breath Away
For all my fellow gear and cog enthusiasts…
Steampunk Book Review: League of Extraordinary Gentlemen Vol. 2
Your favorite cohort of Steampunk heroes is back in another installment of The League of Extraordinary Gentlemen!
Our story starts on the surface of Mars where literary heroes Gulliver Jones (Lieut. Gulliver Jones: His Vacation, 1905) and John Carter (Princess of Mars, 1917) are organizing a resistance against an alien race of foreign origin that is trying to invade. All too quickly their struggle ends with the aliens on their way to the homeland of those who oppose them: Earth.
We meet up with Ms. Murray, Allan Quartermain, Captain Nemo, The Invisible Man and the ever so dubious Dr. Jekyll/Mr. Hyde when they are called in to investigate an impact crater in the countryside. Tentacled aliens make short work of the white flag waving humans who try to make contact, and the league retreats for the evening. The Invisible Man slips unseen through the darkness (like a dark unseeable slippy thing) to meet with the aliens in secret, and through the ingenious use of scribbling pictures in the dirt he becomes their ally. After getting his intell, the aliens mount an attack from craters all over England using the giant walking tripods they built to protect their soft, molluscky bodies.
While Nemo and Hyde keep London safe from the attacking hordes, Mina and Allan are sent on a mission to retrieve a special weapon from the infamous Dr. Moreau (The Island of Dr. Moreau, 1896). Relationships are reshaped and bodies broken in the pages leading up to the exciting conclusion of this installment of Alan Moore‘s The League of Extraordinary Gentlemen.
I liked this book, but I preferred the first “LXG”. There were some very interesting moments between Hyde and Mina, and between Mina and Allan, but I wanted an enemy that was less unambiguously evil than killer aliens that just wanted to blow stuff up. The double crossing and false identities in the first one made for an interesting and complex story, which was really what I was looking for in my sequel rather than a romantic entanglement between the doddering Quartermain and Mina. (Yep, there is totally grandpa sex in this book) I usually really like to see my characters grow and change, but it is tricky with this concept of bringing all of these fully-formed characters together because too much deviation by Moore could feel like a betrayal to the original.
In addition to the main story, there is an additional material like the New Traveller’s Almanac that informs the reader all about the world of LXG and more literary reference fun.
If you haven’t read it, check out my reviews of The League of Extraordinary Gentlemen Volume 1.






